// Forward class declarations
//--------------------------------
#ifndef FORWARD_H
#define FORWARD_H

class Game;
class MessageBank;
class Save;
class Random;
struct Colour;
class IO;
class TCIO;
class Tile;
class Map;
class Behaved;
class Actor;
class ActorPrioritySorter;
class ActorReference;
class BuffPrioritySorter;
class Buff;
class CompoundBuff;
class ItemPrioritySorter;
class Item;
class Creature;
class Player;
class Monster;

#endif
